AI Insights · Timothy · January 2022
Top 5 Match 3 Games on iOS in Dominican Republic - Q4 2021
Explore the performance of the top 5 Match 3 games on iOS in the Dominican Republic during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Match 3 games on iOS in the Dominican Republic showcased varied performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's metrics, based on data from Sensor Tower.
Bubble Shooter - Panda Pop! saw its weekly downloads peak at 854 in the first week of November, followed by a decline to around 26 by the end of December. Weekly revenue experienced a notable increase, peaking at approximately $105 in late October, before stabilizing around $44 in the final week of December. Weekly active users also showed a fluctuating trend, peaking at 1054 in early November and then decreasing to 306 by the end of the year.
Bubble Witch 3 Saga had a steady performance with weekly downloads peaking at 572 in the last week of December. Weekly revenue reached its highest at $91 during the same period. The game maintained a stable number of weekly active users, ending the quarter at 3401, up from 2435 at the start.
Shoot Bubble - Bubble Shooter showed an upward trend in weekly downloads, which peaked at 418 in early December. The weekly active users followed a similar trend, peaking at 633 in the first week of December. However, there was no reported revenue for this title during the quarter.
Marblepuzzle-Ball Shoot maintained relatively stable weekly downloads, with a peak of 380 in mid-October and 140 in the last week of December. The number of weekly active users remained consistent, hovering around 1400 throughout the quarter. Similar to Shoot Bubble - Bubble Shooter, there was no recorded revenue for this game.
Bubble Witch 2 Saga experienced moderate weekly downloads, reaching a peak of 149 in early October and ending the quarter at 86. Weekly revenue saw slight fluctuations, peaking at around $57 in late October. The game maintained a steady number of weekly active users, ending the quarter with approximately 530 users.
For more detailed insights and analytics, visit Sensor Tower.